Quartermaster General: Alternate Histories
BGG rating
7.8

Quartermaster General: Alternate Histories

2016

Rules assistance for Quartermaster General: Alternate Histories

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–120 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Quartermaster General: Alternate Histories

What would you like to know?

Answers come from the official rulebook, with the page to check.

Quartermaster General: Alternate Histories is a board game expansion released in 2016 for 2–6 players, 60–120 minutes per game, and ages 12 and up. It was designed by Ian Brody and its main mechanics are Hand Management, Area Majority / Influence, and Team-Based Game.

Similar games

About the game

Description from the publisher: Quartermaster General: Alternate Histories is the second expansion for Quartermaster General, the critically acclaimed fast-playing World War II game. With Alternate Histories, the forces of France and China are added as supporting Allied powers, with pieces all their own, plus over one hundred new and updated cards to add even more variety to your game!

Questions and answers

Quartermaster General: Alternate Histories supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.