
- BGG rank
- BGG #17,002
- BGG rating
- 6.2
Quest for the DragonLords (Second Edition)
- 2–4 players
- 120 min
- Complexity 3.1/5
- 2006

Rules assistance for Quest for the DragonLords: The Crystal of Power
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Quest for the DragonLords: The Crystal of Power is an expansion for Quest for the Dragonlords released in 2003 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Robert Johannessen and its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling.
The Crystal of Power - The 5 to 6 player expansion for Quest for the Dragonlords The Crystal of Power is the focal point of the universe, binding the fabric of time. In the first age, the Gods fought for control of the crystal through their demi-gods the DragonLords. When the DragonLords clashed the force unleashed was enough to shatter the Crystal of Power. Shards of the Crystal were thrown to the far reaches of our world, and I suspect even punched through the barriers of time. The second age was a time of darkness and chaos was upon us with the passing of the great crystal. You are our last hope. I pass to you a great and terrible burden, a shard of the Crystal of Power. Use it and rule wisely. Save our people, gather the shards and re-forge the Crystal of Power. Now 5 or 6 players can embark on a Quest for the DragonLords. Two new races fight for control of the shards. The Amazons are skilled in the art of combat and have the ability to charm their opponents. The Necromancers are the most feared, with the knowledge to raise the fallen. The "Crystal of Power" - The 5 to 6 player expansion comes complete with all new adventures and even more powerful spells. The Crystal of Power contains: 1 set of Necromancer plastic miniatures (45) 1 set of Amazon plastic miniatures (45) 2 Refernce cards 2 DragonLords 4 ships / 6 sails 12 Quest Cards 24 Scroll cards 9 Shards of the Crystal of Power Expands: Quest for the Dragonlords
Quest for the DragonLords: The Crystal of Power supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Quest for the DragonLords: The Crystal of Power is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quest for the DragonLords: The Crystal of Power for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quest for the DragonLords: The Crystal of Power has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Quest for the DragonLords: The Crystal of Power belongs to these categories: Fantasy, Fighting, and Wargame. Its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quest for the DragonLords: The Crystal of Power are: Robert Johannessen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quest for the DragonLords: The Crystal of Power as an expansion for Quest for the Dragonlords. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Quest for the Dragonlords to use it. Check that your edition of Quest for the Dragonlords is compatible, as some expansions were revised between editions.