
- BGG rank
- BGG #7,322
- BGG rating
- 6.1
Finito!
- 2–4 players
- 20 min
- Complexity 1.1/5
- 2008

2007
Rules assistance for Quint-X
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Quint-X is a board game released in 2007 for 2 players, 15 minutes per game, and ages 8 and up. It was designed by Hartmut Kommerell and its main mechanics are Area Majority / Influence and Pattern Building.
The game board in Quint-X, a.k.a. Katalon, features five interlocking squares, with one central square and one square at each of the board's four corners; each square features within it an X pattern of holes that mimics the layout of the squares on the game board. On the first turn, a player places a marble in any hole, but from then on a player must place a marble in the square matching the position of the hole in which the previous player placed his marble. Within that square, though, the player can place the marble as he wishes. When no more empty holes lie within a square, then you replace an opponent's marble with one of your own. To win, you either completely fill a square with your marbles, have a majority of marbles in three of the five squares when all spaces on the board are full, or have all of your marbles on the board at the start of your turn.
Quint-X supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Quint-X is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quint-X for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quint-X has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Quint-X belongs to these categories: Abstract Strategy. Its main mechanics are Area Majority / Influence and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quint-X are: Hartmut Kommerell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quint-X as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.