Radar Search
BGG rank
BGG #28,085
BGG rating
5.0

Radar Search

1969

Rules assistance for Radar Search

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 6+
  • Complexity 1.2/5

Rules assistant for Radar Search

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Radar Search is a board game released in 1969 for 2 players, 30 minutes per game, and ages 6 and up. Its main mechanics are Variable Player Powers, Point to Point Movement, and Secret Unit Deployment.

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About the game

One player is the spy who has two ships trying to get to a location and back to his hideout. The other player, the agent, sits on the other side of the upright board and has one helicopter that moves twice as fast, and tries to catch either spy ship. The game features a "radar scope", which the agent uses every other turn to see where one of the spy's ships is. Each piece is connected by a wire to the board. When the agent is on the same space as the spy, a buzzer goes off.

Questions and answers

Radar Search supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.