
- BGG rank
- BGG #21,748
- BGG rating
- 6.4
Komodo
- 2–4 players
- 45 min
- Complexity 2.3/5
- 2012

2012
Rules assistance for Raid the Pantry
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Raid the Pantry is a board game released in 2012 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Julia Schiller and Amanda Milne and its main mechanics are Hand Management, Set Collection, and Auction / Bidding.
In the cooking-themed card game Raid the Pantry, for 2-4 individuals or two teams of two, players are dealt ingredient and dish cards at the start of play; over the course of the game, players need to collect the ingredients needed to make the dishes in hand. Each completed dish scores you 1-3 points, locks in its ingredients for reuse in other dishes, and allows you to take a new dish card. Action cards, drawn at the beginning of a turn, provide ways to add, lose, trade and retrieve ingredient cards. The eight "Instant Dishes" among the action cards allow players to lock in a common ingredient and score 1 point. Players can score a "cuisine bonus" for making multiple dishes from one of the five primary cuisines featured on dish cards (American, Continental, French, Italian and Mexican). The first player to reach a point threshold, which depends on the number of players, wins. In the team version, players end the round and total their points when the Action card deck has been exhausted. Raid the Pantry is the winner of the New Zealand New Game of the Year 2013 award from the New Zealand Games Association. It also won a Game of the Year 2013 award from Creative Child Magazine and one of first ever "Recommended by American Mensa" commendations. Originally published by SchilMil Games in May 2012, Cheeky Parrot Games acquired the title in 2014 and released a second edition, with some graphical and gameplay tweaks, in June 2015.
Raid the Pantry supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Raid the Pantry is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Raid the Pantry for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Raid the Pantry has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Raid the Pantry belongs to these categories: Card Game and Negotiation. Its main mechanics are Hand Management, Set Collection, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Raid the Pantry are: Julia Schiller and Amanda Milne. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Raid the Pantry as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.