Rangers of Shadow Deep: Temple of Madness
BGG rating
8.7

Expansion for Rangers of Shadow Deep

Rangers of Shadow Deep: Temple of Madness

2019

Rules assistance for Rangers of Shadow Deep: Temple of Madness

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–120 min
  • 12+

Rules assistant for Rangers of Shadow Deep: Temple of Madness

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rangers of Shadow Deep: Temple of Madness is an expansion for Rangers of Shadow Deep released in 2019 for 1–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.

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About the game

For weeks the soldiers of Alladore have lost nearly every battle and skirmish they have fought, and it is clear that some dark sorcery is at work. With the fate of the kingdom at stake, the Rangers are sent into the Shadow Deep to try and locate the source of this magic and end the threat. To accomplish this task, however, they must face the horrors of the Temple of Madness… Rangers of Shadow Deep: Temple of Madness is a four-scenario mission designed for Level 5 – 15 Rangers. Also included in the book are new rules for magic, including a greatly expanded spell list, spellcasting Heroic Abilities, magical equipment, and several new companions. —description from the publisher

Questions and answers

Rangers of Shadow Deep: Temple of Madness supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.