
- BGG rank
- BGG #1,197
- BGG rating
- 7.0
Linko
- 2–5 players
- 20 min
- Complexity 1.4/5
- 2014

Rules assistance for Räuber
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Räuber is a board game released in 2006 for 2–5 players, 45 minutes per game, and ages 8 and up. It was designed by Wolfgang Kramer and its main mechanics are Open Drafting.
Released in Heidelberger´s beautiful series of card games (Korsar, Delphi, Thor). Reimplementation of: Räuberei New edition of the former Räubern by Ravensburger. More and new cards were added. Game starts with all 9 sack cards open on the table. Players play one of their hand cards on top of any sack card and place that stack in front of them. Players keep on playing cards on any stack no matter if the stack is still in the middle or in front of a player. If the card played matches the top card of a stack a player "wins" the stack and place it in front of him. Or when you play a card that adds to the exact total of the sack card number you win the stack also and even close it for the rest of the game. Game ends when all cards have been played and the player with the highest total of all of his sack cards wins. Special rules for robbers and scoring sack cards. Game components 12 robber cards (all marked "R") 54 prey cards (2x2, 3x3, 4x4...10x10) 9 sack cards (numbered 26,27,28,29,45,45,70,70,100)
Räuber supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Räuber is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Räuber for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Räuber has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Räuber belongs to these categories: Card Game. Its main mechanics are Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Räuber are: Wolfgang Kramer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Räuber as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.