
- BGG rank
- BGG #3,393
- BGG rating
- 6.6
Spaceteam
- 3–6 players
- 5 min
- Complexity 1.1/5
- 2015

Rules assistance for Ravine: The Spirits Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ravine: The Spirits Expansion is an expansion for Ravine released in 2018 for 5–9 players, 15–20 minutes per game, and ages 10 and up. It was designed by Mathew Sisson and its main mechanics are Trading and Cooperative Game.
Prepare to face the judgement of the Spirits of Ravine. In this expansion, some players take on the role of the Spirits that haunt the island, allowing you to play with up to 9 people. Will they help you or torment you? Only the Spirits know as you fight to survive through the chaos of day and night. —description from the publisher
Ravine: The Spirits Expansion supports 5–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ravine: The Spirits Expansion is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ravine: The Spirits Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ravine: The Spirits Expansion has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ravine: The Spirits Expansion belongs to these categories: Card Game, Party Game, and Expansion for Base-game. Its main mechanics are Trading and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ravine: The Spirits Expansion are: Mathew Sisson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ravine: The Spirits Expansion as an expansion for Ravine. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ravine to use it. Check that your edition of Ravine is compatible, as some expansions were revised between editions.