
- BGG rank
- BGG #242
- BGG rating
- 7.5
A Game of Thrones: The Board Game (Second Edition)
- 3–6 players
- 120–240 min
- Complexity 3.7/5
- 2011

2018
Rules assistance for Reconquista
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Reconquista is a board game released in 2018 for 3–4 players, 80–140 minutes per game, and ages 14 and up. It was designed by Marco Antonio del Campo and its main mechanics are Hand Management, Auction / Bidding, and Area Movement.
Reconquista is a strategy board game for 3-4 players set in the wars between Muslims and Christians in 11th-century Spain. Each player assumes the role of one of the four kingdoms in competition to control the Iberian Peninsula: Castilla y León, Aragón, Sevilla or Zaragoza. The game is played over 10 Rounds. In each Round of play, players collect incomes from their territories and then invest them in Troops and Castles. Once prepared, players will move their Armies across the board trying to conquer territories and entering Battle or besieging Castles. Each player controls two Armies, commanded by two leaders: the King and his main Vassal. Each Round is divided into 7 phases: Auction Phase: Players offer coins to change the Round Order Reconquista Phase: The initial Player draws a Reconquista card and reads it aloud. Income Phase: Following the Round Order, the players collect the incomes of all its territories Management Phase: Following the Round Order, players spend their coins to recruit Troops, build Castles, pay ransoms or pay a leader's vassalage. Moves Phase: Following the Round Order, players move their Armies. Battles and Sieges Phase: In the order decided by the Initial Player, all possible Battles and Sieges in each territory are resolved. Battles and sieges are played using Troops and Leader cards. Maintenance Phase: Following the Round Order players deploy their Real Army on the game board. How to win: To win a Reconquista game, players must earn Victory Points by winning Battles, besieging Castles successfully, and resolving the historical events they will find on the Reconquista cards. A player wins the game when, with his Control marker at position 6 in the VP box, he wins a Battle, a Siege, or causes a retreat.
Reconquista supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Reconquista is 80–140 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Reconquista for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Reconquista has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Reconquista belongs to these categories: Wargame and Medieval. Its main mechanics are Hand Management, Auction / Bidding, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Reconquista are: Marco Antonio del Campo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Reconquista as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.