
- BGG rank
- BGG #664
- BGG rating
- 7.9
Star Wars: Battle of Hoth
- 2–4 players
- 30 min
- Complexity 1.9/5
- 2025

Expansion for Red Alert: Space Fleet Warfare
2019
Rules assistance for Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack is an expansion for Red Alert: Space Fleet Warfare released in 2019 for 2–6 players, 60–90 minutes per game, and ages 14 and up. It was designed by Richard Borg and its main mechanics are Hand Management, Dice Rolling, and Modular Board.
The Quartermaster, the fleet’s expert in supply and logistics, provides Red Alert players with 48 additional markers for the Commonwealth and Confederation factions. These unit markers allow you to expand and customize the variety and number of support vessels you may take into battle. Two new units are included in this escalation pack – the Commonwealth Alliance gains guard destroyer squadrons and the Rebel Confederation now fields elite long-range fighter squadrons. This Escalation Pack contains 1 punchboard of starship tokens and 1 rulebook containing special rules for 2 new unit types and 7 new scenarios. —description from the publisher
Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack belongs to these categories: Fighting, Wargame, and Miniatures. Its main mechanics are Hand Management, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack are: Richard Borg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Red Alert: Space Fleet Warfare – Quartermaster's Escalation Pack as an expansion for Red Alert: Space Fleet Warfare. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Red Alert: Space Fleet Warfare to use it. Check that your edition of Red Alert: Space Fleet Warfare is compatible, as some expansions were revised between editions.