
- BGG rank
- BGG #3,412
- BGG rating
- 7.7
Solomon Kane
- 1–5 players
- 60–120 min
- Complexity 3.1/5
- 2021

Rules assistance for Reichbusters: Projekt Vril – Cargo Hold
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Reichbusters: Projekt Vril – Cargo Hold is an expansion for Reichbusters: Projekt Vril released in 2020 for 1–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Jake Thornton and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
Expansion with all Kickstarter Stretch Goals: 10 Heroes 1 Additional Vrilpanzer 8 Additional Nazi Soldiers (Alt Sculpts) 6 Additional Zombies (Alt Sculpts) 4 Additional Experiment 6XX (Alt Sculpts) Heinrich Gruber 4 Nazi Engineers 2 Übersoldaten 2 Sentry Flamers 2 Sentry Guns General von Eichenberg 4 Additional Tracking Bombers (Alt Sculpts) 4 Detectors 1 Experiment 1080-A 1 Experiment 1080-B 120 Action Cards 8 Nazi Unit Cards 20 Weapon Tokens 2 Raid Faction Cards Turn Order Dog Tags 3D Alarm Token 1 Stretch Goals Box
Reichbusters: Projekt Vril – Cargo Hold supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Reichbusters: Projekt Vril – Cargo Hold is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Reichbusters: Projekt Vril – Cargo Hold for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Reichbusters: Projekt Vril – Cargo Hold belongs to these categories: Fighting, Zombies, and Adventure. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Reichbusters: Projekt Vril – Cargo Hold are: Jake Thornton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Reichbusters: Projekt Vril – Cargo Hold as an expansion for Reichbusters: Projekt Vril. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Reichbusters: Projekt Vril to use it. Check that your edition of Reichbusters: Projekt Vril is compatible, as some expansions were revised between editions.