Renegade Legion: Centurion – Harbingers of Death
BGG rating
7.4

Expansion for Renegade Legion: Centurion – Blood & Steel

Renegade Legion: Centurion – Harbingers of Death

1988

Rules assistance for Renegade Legion: Centurion – Harbingers of Death

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Renegade Legion: Centurion – Harbingers of Death

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Answers come from the official rulebook, with the page to check.

Renegade Legion: Centurion – Harbingers of Death is an expansion for Renegade Legion: Centurion – Blood & Steel released in 1988 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Blaine Pardoe, Dale Kemper, Donna Ippolito, and L. Ross Babcock, III and its main mechanics are Hexagon Grid.

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About the game

The 13379th legion the Harbringers of Death is one of the most renowned units in the Terran Overlord Government military. They also became the first all male unit in the TOG forces. Because the Harbringers of Death is known to this day as the most loyal unit in Caesars army they have won the enviable assignment of testing new equipment under battle field conditions. As a result of so many years in this capacity the unit can claim the distinction of having fought more varied opponents than any other unit. The Harbingers of Death are the most fanatically loyal TOG unit in existence. Elite, battle hardened troops tremble at the thought of serving with them. World populations panic at news of their approach. They have never known defeat. The First Cohort of The Harbingers of Death are the elite of this celebrated unit. Included in this scenario pack are unit personality profiles, unit history, combat readiness, and 15 scenarios. Expands: Renegade Legion: Centurion – Blood & Steel

Questions and answers

Renegade Legion: Centurion – Harbingers of Death supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.