
- BGG rank
- BGG #12,541
- BGG rating
- 6.9
Temple Raider
- 2–4 players
- 25–45 min
- Complexity 1.9/5
- 2022

2024
Rules assistance for Rep-Tiles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rep-Tiles is a board game released in 2024 for 2–4 players, 30–45 minutes per game, and ages 8 and up. It was designed by Mike Mullins, Luke Peterschmidt, Caroline Klimek, and Erich Weidetz and its main mechanics are Tile Placement, End Game Bonuses, and Open Drafting.
In Rep-Tiles, a group of scientists have unearthed new species of reptiles; however, their population is incredibly small. You and your fellow conservationists have been tasked with protecting these new species, while we learn more about their patterns and habitats. It is no easy feat, but you’ll gain your mastery of conservation as you save these beautiful reptiles. Each round you’ll be drafting colorful scale tiles to place on your reptile cards. Reptile cards have specific patterns that you’ll need complete to save them. On your turn you’ll be making progress towards conservation by choosing to: feed, grow, protect, or save. Your decisions will effect what actions you can take on a turn, so choose wisely. As you play you’ll earn masteries based on your successful conservation efforts, these masteries reward you with additional points. Once the final mastery is drawn, the final round begins. The player with the most points earned, wins! —description from publisher
Rep-Tiles supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rep-Tiles is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rep-Tiles for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rep-Tiles has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rep-Tiles belongs to these categories: Card Game and Animals. Its main mechanics are Tile Placement, End Game Bonuses, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rep-Tiles are: Mike Mullins, Luke Peterschmidt, Caroline Klimek, and Erich Weidetz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rep-Tiles as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.