
- BGG rank
- BGG #4,176
- BGG rating
- 7.2
Rescue Polar Bears: Data & Temperature
- 1–4 players
- 30–60 min
- Complexity 2.3/5
- 2017

2016
Rules assistance for Rescue Polar Bears
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rescue Polar Bears is a board game released in 2016 for 1–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Huang Yi Ming and Darren Black and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Rescue Polar Bears happens in A.D 2045. With increasingly serious global warming, the last area of ice on land at the North Pole is melting and all the polar bears are homeless. Players in this game will be a team formed by all nations to save them. This is a co-operative game for 1-4 players. Players will co-operate with each other by choosing proper actions and card effects, so that they can save all of the homeless polar bears. Each player chooses a ship of a nation at the beginning of the game and he or she will be the captain of the ship. Different ships have different abilities, which can be improved during the game. Also, there are various cards of 4 main kinds in this game. Captains start with some of them and they can get or use them during the whole game. Rescue Polar Bears is played in turns. In one captain’s turn, he has several actions to choose, such as moving, delivering and using cards. A captain has 3 action points per turn, which can be used to choose the actions mentioned above. The homeless polar bears stand on ices, waiting the captain’s rescue. The ices they stand on is melting with time elapsing, accidentally or step by step. When an ice is melt, the polar bears on it may drop down into the water and face their unlucky fate. So it’s crucial for the captains to co-operate with each other by choosing proper actions and card effects before that tragedy. The game can be ended by 3 ways: Saving all polar bears, using up time or having a polar bear fall into the water. You group will get scores, based on your performance, in either ending. Then, share your scores with your friends and families!
Rescue Polar Bears supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rescue Polar Bears is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rescue Polar Bears for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rescue Polar Bears has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rescue Polar Bears belongs to these categories: Animals, Miniatures, and Nautical. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rescue Polar Bears are: Huang Yi Ming and Darren Black. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rescue Polar Bears as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.