Resident Evil Deck Building Game: Mercenaries
BGG rank
BGG #7,420
BGG rating
7.2

Resident Evil Deck Building Game: Mercenaries

2012

Rules assistance for Resident Evil Deck Building Game: Mercenaries

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–60 min
  • 13+
  • Complexity 2.6/5

For 1 player

Rules assistant for Resident Evil Deck Building Game: Mercenaries

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Answers come from the official rulebook, with the page to check.

Resident Evil Deck Building Game: Mercenaries is a board game released in 2012 for 1–4 players, 30–60 minutes per game, and ages 13 and up. It was designed by Tylar Allinder and its main mechanics are Variable Player Powers, Open Drafting, and Deck, Bag, and Pool Building.

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About the game

Resident Evil Deck Building Game: Mercenaries, a stand-alone game that also functions as an expansion for any Resident Evil DBG title, brings the Mercenaries theme to life, giving your characters brand new Skill cards to be used in any style of play. Draft Skill cards at the beginning of a game to give your Character a completely different play style. Your character will learn from those failures and successes as you continue to play, using that experience to activate the Skills they have to give them an edge in battle. Mercenaries also introduces three different Mansions with three different challenges. Will you face the unruly Ganados horde, the creepy Illuminados, or the onslaught of Majini? Each Mansion attacks the player in a different way, leaving a multitude of combinations for ultimate replay value! Content: 275 cards 30 card dividers Integrates with: Resident Evil Deck Building Game Resident Evil Deck Building Game: Alliance Expanded by: Resident Evil Deck Building Game: Outbreak Resident Evil Deck Building Game: Nightmare

Questions and answers

Resident Evil Deck Building Game: Mercenaries supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.