
- BGG rank
- BGG #5,907
- BGG rating
- 8.4
Death Valley: Battles for the Shenandoah
- 1–2 players
- 300–1200 min
- Complexity 4.3/5
- 2019

Rules assistance for Revolution Against the Revolution
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Revolution Against the Revolution is an expansion for Firepower released in 1987 for 2 players. It was designed by Jim Werbaneth and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
"Revolution Against The Revolution" is a group of scenarios covering modern tactical conflicts in the Nicaraguan Contra War using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Border Raiders 1980 A Trap for the Militia 1982 Coffee Harvest 1985 Cazadores Y Cazadoros 1986 Blazing Tooth 1983 Miskito Coast 1984 Flight to the Coco 1983 San Juan Del North 1984 This expansion was first published as an article in The General, Vol. 23, No. 6 (1987).
Revolution Against the Revolution supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Revolution Against the Revolution has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Revolution Against the Revolution belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Revolution Against the Revolution are: Jim Werbaneth. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Revolution Against the Revolution as an expansion for Firepower. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Firepower to use it. Check that your edition of Firepower is compatible, as some expansions were revised between editions.