Revolver Expansion 1.2: Hunt the Man Down
BGG rating
7.4

Expansion for Revolver

Revolver Expansion 1.2: Hunt the Man Down

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Rules assistance for Revolver Expansion 1.2: Hunt the Man Down

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Revolver Expansion 1.2: Hunt the Man Down

What would you like to know?

Answers come from the official rulebook, with the page to check.

Revolver Expansion 1.2: Hunt the Man Down is an expansion for Revolver released in 2012 for 2 players, 45 minutes per game, and ages 12 and up. It was designed by Mark Chaplin and its main mechanics are Hand Management, Secret Unit Deployment, and Open Drafting.

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About the game

A vicious hardened convict is imprisoned within the walls of a brutal Texan prison. Locked inside his mind is the key to Colonel Ned McReady's downfall, and Jack Colty is the only cowpoke alive who can spring him out. Trouble is, Jack's already being pursued by the vengeful Colonel about another matter... In the end, only one side will claim victory. Will it be yours? Revolver: Hunt the Man Down – the second in a series of expansions for Revolver – introduces two new icons to the game; a new winning condition for the McReady player; and a new location, the prison, from which the Colty player may decide to free his compadre. The method for resolving the jailbreak is unique compared to the other battlefields and does not lengthen the game. Also included are new cards for both players which give them the opportunity to customize their decks, bringing new variety and replayability to each game.

Editions

  • Revolver Expansion 1.2: Hunt the Man DownenStronghold Games2012
  • Revolver Expansion 1.2: Hunt the Man DownenWhite Goblin Games2012
  • Revolver Uitbreiding 1.2: De Jacht is GeopendWhite Goblin Games2012

Questions and answers

Revolver Expansion 1.2: Hunt the Man Down supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.