Rising Sun: Daimyo Box
BGG rating
8.5

Expansion for Rising Sun

Rising Sun: Daimyo Box

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Rules assistance for Rising Sun: Daimyo Box

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90–120 min
  • 13+
  • Complexity 3.4/5

Rules assistant for Rising Sun: Daimyo Box

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rising Sun: Daimyo Box is an expansion for Rising Sun released in 2018 for 3–6 players, 90–120 minutes per game, and ages 13 and up. It was designed by Eric M. Lang and its main mechanics are Variable Player Powers, Take That, and Set Collection.

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About the game

This set contains all the exclusive stretch goals unlocked during the Kickstarter including a box to store them all in. These items include an extra set of season cards, the plastic strongholds and alliance tokens for the base game clans, plastic mandate cards, plastic ronin tokens, the Fox Clan, and 10 monsters (Koneko, Kotahi, Phoenix, Nure-Onna, Sunakake Baba, Sacred Warrior, Kitsune, Jikininki, Daikaiju, and Earth Dragon)

Editions

  • Rising Sun: Daimyo BoxenCMON Global Limited2018
  • 旭日战魂录:大名秘盒CMON Global Limited, Game Harbor, Guillotine Games

Questions and answers

Rising Sun: Daimyo Box supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.