
- BGG rank
- BGG #27,682
- BGG rating
- 5.4
Monkey Mission
- 2–4 players
- 30 min
- Complexity 1.2/5
- 2003

2021
Rules assistance for Risk: Deep Space
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Risk: Deep Space is a board game released in 2021 for 2–4 players, 30–60 minutes per game, and ages 10 and up. Its main mechanics are Hand Management, Set Collection, and Area Movement.
CONQUER THE UNIVERSE: Why conquer the globe when you can conquer the universe instead? The Risk Deep Space strategy game is an exciting fast-paced, spaced-based twist on the classic Risk board game. Risk: Deep Space has 9 planets where players try to be the first to control 4 planets. Players battle for planets and attack intergalactic adversaries with a roll of the dice. Players need recruits and resources as they strive to build bases on as many planets as possible. Each time a player lands on a planet, they must immediately have a dice battle until only one player is left. Includes gameboard, 128 plastic recruits, 20 plastic bases, 36 action cards, 2 dice, 30 gem tokens, 30 ore tokens, 2 planet covers, and instruction booklet.
Risk: Deep Space supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Risk: Deep Space is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Risk: Deep Space for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Risk: Deep Space has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Risk: Deep Space belongs to these categories: Wargame, Children's Game, and Science Fiction. Its main mechanics are Hand Management, Set Collection, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Risk: Deep Space as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.