
- BGG rank
- BGG #23,524
- BGG rating
- 6.0
Antematter
- 3–6 players
- 45–120 min
- Complexity 2.5/5
- 2022

Rules assistance for Road Master: Dock'n'Roll
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Road Master: Dock'n'Roll is an expansion for Road Master released in 2026 for 2–6 players, 20–50 minutes per game, and ages 7 and up. It was designed by Jean-Christophe Bouvier and its main mechanics are Hand Management, Grid Movement, and Pick-up and Deliver.
Expand your horizons and take your trucking company to the sea with Dock'n Roll, the first major expansion for Road Master! This expansion introduces a brand-new maritime port board that extends the base game layout, opening up high-stakes intermodal logistics. Discover new strategic options with key features: Agile Trucks: Take the wheel of a brand-new type of vehicle. These agile trucks carry less cargo (maximum 4 cubes) but grant a major tactical advantage: 5 action tokens per turn instead of 4! The Maritime Harbor & Ships: Two large cargo ships have just docked at the pier, loaded with 18 heavy grey "G" containers. Navigate your trucks to Loading Zone G to pick up this valuable new freight. New Cargo Management: Standard trucks can now carry up to 2 large containers (or 1 container and 2 cubes), while agile trucks are limited to 1 container and 1 cube. Plan your loading bay efficiency tightly, as no unloading restrictions apply at the docks! With 1 new game board, 6 wooden trucks, 18 wooden containers, 28 cards, and 42 tokens, Dock'n Roll spices up your routes and demands sharper action planning than ever before. —description from the publisher
Road Master: Dock'n'Roll supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Road Master: Dock'n'Roll is 20–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Road Master: Dock'n'Roll for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Road Master: Dock'n'Roll belongs to these categories: Economic, Industry / Manufacturing, and Transportation. Its main mechanics are Hand Management, Grid Movement, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Road Master: Dock'n'Roll are: Jean-Christophe Bouvier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Road Master: Dock'n'Roll as an expansion for Road Master. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Road Master to use it. Check that your edition of Road Master is compatible, as some expansions were revised between editions.