Roadkill Rivals
BGG rank
BGG #24,811
BGG rating
6.1

Roadkill Rivals

2015

Rules assistance for Roadkill Rivals

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–25 min
  • 13+
  • Complexity 1.5/5

Rules assistant for Roadkill Rivals

What would you like to know?

Answers come from the official rulebook, with the page to check.

Roadkill Rivals is a board game released in 2015 for 2–6 players, 15–25 minutes per game, and ages 13 and up. It was designed by Matt Graff and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

Roadkill Rivals is a fast-paced, multi-player card game set in the American Southwest. Players collect cards, sabotage opponents, and compete to create roadkill. The deck is made up of three kinds of cards: vehicle cards, animal cards, and roadside cards. Players collect vehicle cards and animal cards. If the combination is right, a player will use a vehicle card to run over an animal card and score points. Roadside cards provide an element of randomness. Some affect an individual, and some affect the group. Some are beneficial, and some are punishing. Beware of offramps, rush hour, and the police. Lastly, players have the option to sabotage their opponent's strategy by attacking, forcing their opponent to discard. Strong animal cards can kill weaker ones, and large vehicle cars can run smaller ones off the road.

Questions and answers

Roadkill Rivals supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.