
- BGG rank
- BGG #1,576
- BGG rating
- 8.0
Tamashii: Chronicle of Ascend
- 1–4 players
- 60–180 min
- Complexity 3.0/5
- 2023

Rules assistance for Robo Rescue: Mischievous Machines
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Robo Rescue: Mischievous Machines is an expansion for Robo Rescue released in 2026 for 1–4 players, 60–80 minutes per game, and ages 10 and up. It was designed by Pierrot and its main mechanics are Race, Dice Rolling, and Square Grid.
ATTENTION! Robots going haywire.. Just when our homesick robots thought their quest to return home was already a wild ride, a band of Mischievous Machines breaks containment, whirring with unpredictable, corrupted energy. Mischievous Machines introduces 3 new robots that bring unexpected challenges and strategic opportunities to Robo Rescue. Activated by Tokens scattered in the Research Facility, these machines will remove resources, block pathways, and disrupt repairs, forcing you to adapt and outwit your opponents to escape the red planet!
Robo Rescue: Mischievous Machines supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Robo Rescue: Mischievous Machines is 60–80 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Robo Rescue: Mischievous Machines for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Robo Rescue: Mischievous Machines belongs to these categories: Exploration, Miniatures, and Science Fiction. Its main mechanics are Race, Dice Rolling, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Robo Rescue: Mischievous Machines are: Pierrot. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Robo Rescue: Mischievous Machines as an expansion for Robo Rescue. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Robo Rescue to use it. Check that your edition of Robo Rescue is compatible, as some expansions were revised between editions.