
- BGG rank
- BGG #26,922
- BGG rating
- 5.5
City States of Arklyrell
- 2–4 players
- 120 min
- Complexity 2.5/5
- 1983

1980
Rules assistance for Robots!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Robots! is a board game released in 1980 for 2–4 players, 120 minutes per game, and ages 10 and up. It was designed by Mike Joslyn and William Ferguson, III and its main mechanics are Dice Rolling and Hexagon Grid.
THE SIXTH WORLD WAR! The Third World War destroyed the armies; the Fourth World War destroyed the cities; the Fifth World War destroyed all life on Earth. The space colonies survived, however, and two hindered years later man returned to Earth. But not to stay -- only to plunder the riches of his former world. Robots were used to salvage the ancient technological sites. One day the Robots of two salvage corporations met at a particularly valuable site, and fired on each other with their mining lasers. The Sixth World War had begun: Robots! is a science-fiction game of fast action and sudden destruction. Players construct their own Robots by combining weapons (Gun, Missile, or Laser) with chassis modules (Track, Hover, or Droid). Newly constructed Robots move out from the factory salvage ships to capture resource areas, then mine the resources to produce new Robots, which then capture more salvage areas. Robots! is an exciting game for two or more players. - Multiple Scenarios and a Campaign Game - Complexity Level: Fairly Easy - Playing Time: One to two hours - Designers: Mike Joslyn and William F. Ferguson III This one of the pocket games from Task Force Games.
Robots! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Robots! is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Robots! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Robots! has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Robots! belongs to these categories: Wargame and Science Fiction. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Robots! are: Mike Joslyn and William Ferguson, III. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Robots! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.