WarpWar
BGG rank
BGG #10,864
BGG rating
6.4

WarpWar

1977

Rules assistance for WarpWar

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 12+
  • Complexity 2.0/5

For 2 players

Rules assistant for WarpWar

What would you like to know?

Answers come from the official rulebook, with the page to check.

WarpWar is a board game released in 1977 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Howard Thompson and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid.

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About the game

Microgame #4 in the Metagaming Microgames series, Warpwar is a fast playing mini-game of interstellar maneuver and combat. You select the tactics and weapon power settings. No chance is involved in the diceless combat system. You must out-think your opponent. You design your own spaceships with beams, screens, missile tubes and power drive. Ships move through space or jump along the warp lines connecting stars. To win, you must capture the enemy star bases. Advanced rules introduce system ships and technological advancement, which gives newer ships an advantage. Includes an introductory level for two players age 12 and up. Includes rules, map and counters.

Questions and answers

WarpWar supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.