Rocket Jockey: Space Port
BGG rating
5.9

Expansion for Rocket Jockey

Rocket Jockey: Space Port

2012

Rules assistance for Rocket Jockey: Space Port

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Rocket Jockey: Space Port

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rocket Jockey: Space Port is an expansion for Rocket Jockey released in 2012 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Morgan Dontanville.

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About the game

SETUP: After you create the face up cargo draft pile, place the Space Port tile next to the maneuver deck on the opposite side and turn over the top maneuver card in the deck and place it on the Space Port tile. FUELING: Whenever you draw a card, you may exchange one card from your hand with the maneuver card in the Space Port. You may have a maximum hand size of 6. MID-GAME SCORING VARIANT: Place a marker in front of the first player. When the mid-game scoring is triggered, each player is given the opportunity of an equal number of turns. New cards are not replenished in the planetary display, but each player is allowed to continue to make any available deliveries until the player to the left of the starting player finishes their turn. Now continue with the mid-game scoring as normal.

Publishers

  • Mayfair Games

Questions and answers

Rocket Jockey: Space Port supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.