
- BGG rank
- BGG #11,461
- BGG rating
- 6.9
Cauldron 15
- 2–5 players
- 15–20 min
- Complexity 1.3/5
- 2021

2024
Rules assistance for Rocket Punch
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rocket Punch is a board game released in 2024 for 3–5 players, 15–20 minutes per game, and ages 8 and up. It was designed by Nagi-an (凪庵) and its main mechanics are Trick-taking.
In 20XX, the world was filled with excitement for robot battles! Win the battles divided by class and get the belt! Win the most belts and make your gym famous! Rocket Punch! is a trick-taking game where the timing to take the belt is important. On your turn, you play the robot cards in your hand, and the strongest robot wins the battle and gets the belt. The round ends when you run out of cards in your hand, and the gym that owns the belt at that point receives fame points. The player who reaches the specified number of Fame Points first is the winner. The first edition of the game had a typo in the English language name of the game and the box says "Rocket Pounch".
Rocket Punch supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rocket Punch is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rocket Punch for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rocket Punch belongs to these categories: Card Game, Fighting, and Science Fiction. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rocket Punch are: Nagi-an (凪庵). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rocket Punch as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.