
- BGG rank
- BGG #22,676
- BGG rating
- 6.2
Banana Boy vs Uni-Cone
- 2–6 players
- 8–15 min
- 2024

2020
Rules assistance for Rokumon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rokumon is a board game released in 2020 for 1–2 players, 5–30 minutes per game, and ages 12 and up. It was designed by Charles Ward and its main mechanics are Point to Point Movement, Variable Set-up, and Secret Unit Deployment.
Rokumon is a simple yet challenging two-player strategy game based on one hundred years of samurai history. Discover the legendary strategist and heroic samurai Sanada Yukimura, and his many battles against the Tokugawa, the most powerful clan in Japan. Set in the central area of Japan, Ueda Castle stands tall among the cherry blossoms. But War is approaching. Built with the help of the Tokugawa clan during a brief time of allegiance, the 38,000 Tokugawa troops now march towards Ueda Castle on the way to the Battle of Sekigahara. Sanada with only 2,500 men holds them off long enough that their chance to contribute military might to the main battle is missed. This and many other outnumbered battle victories earn Sanada the title of Crimson Demon of War. With 3 ways to win, your defeat will be a surprise to you every time. Quick and painless defeat will have you playing more than 1 game every time ROKUMON comes out. Can you see how the battle will play out? Your limited actions make this a simple game to learn: Deploy troops of various strengths. Move them to cover the enemy or reinforce a position. Fight your rivals and reveal unit strength. Surprise your opponent with a bold - once per game move. Play just one act, or play through all 6 acts following 100 years of Sanada history. Winning the most acts determines the winner of the game. However, each defeat grants you a one-time use attack bonus. If tied, play the last act again to determine who will be the new Shogun to lead Japan into an era of peace and prosperity.
Rokumon supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rokumon is 5–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rokumon for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rokumon has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rokumon belongs to these categories: Print & Play and Abstract Strategy. Its main mechanics are Point to Point Movement, Variable Set-up, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rokumon are: Charles Ward. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rokumon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.