Romans Go Home!
BGG rank
BGG #9,714
BGG rating
6.0

Romans Go Home!

2013

Rules assistance for Romans Go Home!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 15 min
  • 13+
  • Complexity 1.2/5

For 1 player

Rules assistant for Romans Go Home!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Romans Go Home! is a board game released in 2013 for 1–4 players, 15 minutes per game, and ages 13 and up. It was designed by Eric B. Vogel and its main mechanics are Hand Management, Open Drafting, and Action Queue.

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About the game

Romans Go Home! is a fun, fast and fighty card game in which the players are Caledonian clans competing to capture the largest and most valuable Roman forts along Hadrian's Wall. Romans Go Home! is the next game in Vainglorious' Celtic Nations Series, and the first game in the series to have humorous artwork. The game is played over three turns. Each turn, a face-up randomized row of six Roman Fort cards is dealt. Each player draws from her own deck of warrior cards, then programs six card plays in advance each turn. The warrior cards each have a battle strength value and a special text effects. Each round, players reveal one of their programmed warrior cards, resolve effects, and see which player has won the fort card for the round. The winning player discards her face-up warrior cards, while the other players retain theirs. Fort cards also have text effects, which are resolved when the fort is won. Players must anticipate their opponent's choices to succeed. 18 fort cards / 36 warrior cards. All cards are 57.5mm x 89mm.

Designers

Publishers

  • Trefl Joker Line
  • Lui-même
  • Vainglorious Games

Questions and answers

Romans Go Home! supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.