Rome at War II: Fading Legions
BGG rank
BGG #18,147
BGG rating
6.2

Rome at War II: Fading Legions

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Rules assistance for Rome at War II: Fading Legions

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 120 min
  • 12+
  • Complexity 2.3/5

Rules assistant for Rome at War II: Fading Legions

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rome at War II: Fading Legions is a board game released in 2002 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Stephen C. Jackson and its main mechanics are Area Movement, Dice Rolling, and Grid Movement.

Expansions

Similar games

About the game

Second game in the Series: Rome at War (Avalanche Press) series. The last true Roman armies try to stave off invasions by Germans, Persians and Gauls between 357 and 378 AD. Includes the battles of Strasbourg (357 AD), Tigris (May, 363), Ctesiphon (May, 363), Megara (June, 363), Phrygia (June, 363), Sumere (June, 363), Nacolia (366), Argentum (376), Ad Salices (377), Dibaltum (377) and Adrianople (378). Maranga (June, 363) replaces Megara; Argentum (376) removed from list and replaced by Adrianople Revised (August 378)

Editions

  • Rome at War II: Fading LegionsenAvalanche Press Ltd.2006

Categories

Publishers

  • Avalanche Press Ltd.

Questions and answers

Rome at War II: Fading Legions supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.