Room 25: Double Rush
BGG rank
BGG #17,605
BGG rating
7.4

Room 25: Double Rush

2024

Rules assistance for Room 25: Double Rush

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 10 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Room 25: Double Rush

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Room 25: Double Rush is a board game released in 2024 for 2 players, 10 minutes per game, and ages 12 and up. It was designed by François Rouzé and its main mechanics are Variable Player Powers, Player Elimination, and Sudden Death Ending.

Expansions

Similar games

About the game

Only one of the opponents can emerge victorious from the labyrinth. Explore rooms in the hopes of finding the key to access ROOM 25 and make your escape, but be cautious of the traps that await if you hurry. Victory can be achieved by either escaping or being the last one standing. ROOM 25 Double Rush takes place in the futuristic game show universe known to ROOM 25 players. Conceived by François Rouzé, the designer of the ROOM 25 series, this microgame (wallet-sized game) pits two players against each other as they explore a series of special-effect rooms from their (and their opponent's) decks. —description from the publisher

Questions and answers

Room 25: Double Rush supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.