
- BGG rating
- 7.5
Rules assistance for Room 25: Season 2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–8 players
- 30 min
- 10+
- Complexity 2.3/5

Rules assistant for Room 25: Season 2
What would you like to know?
Answers come from the official rulebook, with the page to check.
Room 25: Season 2 is an expansion for Room 25 released in 2014 for 1–8 players, 30 minutes per game, and ages 10 and up. It was designed by François Rouzé and its main mechanics are Player Elimination, Simultaneous Action Selection, and Memory.
About the game
The famous TV show "Room 25" is back for a new season with two characters joining the cast: the adventurer and the psychopath. In Room 25: season 2, an extension for Room 25, all characters have their own special ability. Also, thanks to an adrenaline surge, the participants can perform one additional action in a turn of their choice. Of course we've made the complex different — and more difficult — by adding new rooms...will you be up to the challenge?
Mechanics
Designers
Publishers
- Rebel Sp. z o.o.
- Matagot
- Conclave Editora
- Asterion Press
Questions and answers
Room 25: Season 2 supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Room 25: Season 2 is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Room 25: Season 2 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Room 25: Season 2 has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Room 25: Season 2 belongs to these categories: Deduction, Horror, and Bluffing. Its main mechanics are Player Elimination, Simultaneous Action Selection, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Room 25: Season 2 are: François Rouzé. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Room 25: Season 2 as an expansion for Room 25. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Room 25 to use it. Check that your edition of Room 25 is compatible, as some expansions were revised between editions.