
- BGG rank
- BGG #2,998
- BGG rating
- 7.1
Voodoo Prince
- 2–5 players
- 20 min
- Complexity 1.6/5
- 2017

2004
Rules assistance for Rooster Booster
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rooster Booster is a board game released in 2004 for 3–5 players, 30 minutes per game, and ages 8 and up. It was designed by Reiner Knizia and its main mechanics are Trick-taking.
Rooster Booster is a game of bluff with cards. Each of the roosters wants to sit on top of the ladder. However, there is only room for one on each step; some may lose feathers in the crowd. Stronger and bigger roosters may replace the smaller ones. Only the one who observes the pecking order may win the race! Or does a small, clever young rooster succeed in sneaking up the ladder and gain valuable points? Cards with values from 1 to 100 and which feature pictures of chickens are dealt out to the players. In the first round, players secretly choose a card and reveal simultaneously. After that, cards are played sequentially. The second place card wins and must be added, depending on its value, to one of the eight ladder steps. In doing so, some other chickens may slide down the ladder or fall off completely, in which case they bring only minus points. A game in the tradition of Take 5
Rooster Booster supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rooster Booster is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rooster Booster for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rooster Booster has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rooster Booster belongs to these categories: Card Game. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rooster Booster are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rooster Booster as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.