Rossyïa 1917
BGG rank
BGG #13,256
BGG rating
7.3

Rossyïa 1917

1995

Rules assistance for Rossyïa 1917

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 300 min
  • Complexity 3.9/5

For 2 players

Rules assistant for Rossyïa 1917

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rossyïa 1917 is a board game released in 1995 for 2–5 players and 300 minutes per game. It was designed by François-Stanislas Thomas and its main mechanics are Hexagon Grid.

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About the game

"Rossyïa 1917" is a Strategic level mid-high complexity board-wargame of the Russian Civil War 1917-1922. It covers the military aspect of the civil war at an operational level. Units are brigades and divisions, rated for steps, combat, movement and shock (quality) value. The full-color map covers Russia from the Polish border to the Siberian plains, superimposed with a hexagonal grid, each hexagon representing 25 miles. The game is played by players alternating HQ units and using them to perform various actions, including moving military units and initiating combat. Rules cover shock combat, political events, rail movement, naval movement, air power, tanks, armored trains, reserves and more. Game consists of 37 pages of rules, 2 maps measuring 80cm by 60 cm, over 1000 counters and numerous charts.

Mechanics

Publishers

  • Azure Wish Enterprise (AWE)

Questions and answers

Rossyïa 1917 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.