
- BGG rank
- BGG #7,402
- BGG rating
- 8.0
7th Sea: City of Five Sails
- 2–4 players
- 20–80 min
- Complexity 3.8/5
- 2023

Rules assistance for Round-o-Loot
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Round-o-Loot is a board game released in 2015 for 2–4 players, 10–20 minutes per game, and ages 7 and up. It was designed by Pekka Koukkula and its main mechanics are Hand Management and Push Your Luck.
What do pirates do when sailing the seas? The distances between harbors are long and there are only so many times the crew can try mutiny before it gets old. The captain is grumpy all the time and the ship needs constant management. So what do the crew do to keep up the spirits? Gamble with Round-o-Loot of course! Round-o-Loot is a fast, risk based card game, where cards are played fast and plays disrupted by selective hand management. Players try to play the most points they can while gathering cards to get combos to disrupt other player’s play. The deck consists of 61 cards: 5 different cards and the captain card. Most of the cards are point cards, and then there is the rum card. Cards are played one type at a time, and when possible, 3 or more cards can be played in conjunction with rum card to create combos to disrupt other player’s game. After dealing their hand cards, players play one type at a time. With careful card drawing and hand management, players can also collect 3 or more of the same card type, and when played with the rum card, players get a combo. These combos affect other players and gives the player an edge. The goal is to get the most points possible until someone draws the captain card. After someone draws the captain, the round ends immediately and points are calculated. The player with the most points win the round and gets a token card. Then cards are shuffled again and a new hand is dealt. When any player gets their 3rd token card, they win the game.
Round-o-Loot supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Round-o-Loot is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Round-o-Loot for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Round-o-Loot has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Round-o-Loot belongs to these categories: Card Game and Pirates. Its main mechanics are Hand Management and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Round-o-Loot are: Pekka Koukkula. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Round-o-Loot as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.