RPGQuest: The Knights Templar
BGG rank
BGG #25,514
BGG rating
8.3

RPGQuest: The Knights Templar

2005

Rules assistance for RPGQuest: The Knights Templar

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–12 players
  • 30 min
  • 12+
  • Complexity 1.7/5

Rules assistant for RPGQuest: The Knights Templar

What would you like to know?

Answers come from the official rulebook, with the page to check.

RPGQuest: The Knights Templar is a board game released in 2005 for 4–12 players, 30 minutes per game, and ages 12 and up. It was designed by Norson Botrel, Marcelo Del Debbio, Ronaldo Barata, and Alexandre José Garzeri and its main mechanics are Dice Rolling, Role Playing, and Modular Board.

Similar games

About the game

A very colorful mixture of RPG and Boardgame, this Brazilian game is designed for children of Ages 8 - 14 as an introduction to miniature games. The game has rules for miniature battles between two or more participants. As in most miniatures games, players build an army with the same number of recruitment points (with each miniature having a different point value), then take turns moving and attacking until the opponent's forces are dead, withdrawn, or your pre-determined time limit expires. The basic game has 11 classes to choose from, over 170 paper fold-out miniatures, 2 82x55cm colored maps and dozens of props. The game is based on the Knights Templar´s history and mythology

Questions and answers

RPGQuest: The Knights Templar supports 4–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.