
- BGG rank
- BGG #11,477
- BGG rating
- 6.0
Origins of World War II
- 2–5 players
- 60 min
- Complexity 2.0/5
- 1971

1976
Rules assistance for Russian Civil War 1918-1922
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Russian Civil War 1918-1922 is a board game released in 1976 for 1–6 players, 180 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Variable Player Powers, Area Movement, and Simulation.
Part of SPI's Power Politics series, this game is the historical simulation of Russia's military and political conflict of 1918-1921, which abolished the Czarist regime and created the foundation of the Soviet Union. Each player controls one or more factions drawn from the revolutionary, counter-revolutionary, nationalist and interventionist forces which historically participated. For this reason, players may even find it advantageous to attack their own forces. Victory depends first on the side one wants (either revolutionary or counter-revolutionary) winning the war and second on being the player most successful defeating the forces of the losing side. Special rules cover the Politburo Central Committee, Purges, the Czar and the Imperial Gold. Optional rules permit any number of players, as well as solitaire. A large number of named leader counters are included. Also there are historical notes, design notes and a 2-page summary of the rules. Re-implemented by: Russian Civil War 1918-1922 (Second Edition)
Russian Civil War 1918-1922 supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Russian Civil War 1918-1922 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Russian Civil War 1918-1922 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Russian Civil War 1918-1922 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Russian Civil War 1918-1922 belongs to these categories: Wargame, Civil War, and World War I. Its main mechanics are Variable Player Powers, Area Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Russian Civil War 1918-1922 are: Jim Dunnigan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Russian Civil War 1918-1922 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.