The Next War: Modern Conflict in Europe
BGG rank
BGG #7,576
BGG rating
7.4

The Next War: Modern Conflict in Europe

1978

Rules assistance for The Next War: Modern Conflict in Europe

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 14+
  • Complexity 4.2/5

For 2 players

Rules assistant for The Next War: Modern Conflict in Europe

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Next War: Modern Conflict in Europe is a board game released in 1978 for 2 players, 360 minutes per game, and ages 14 and up. It was designed by Jim Dunnigan and Mark Herman and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Similar games

About the game

The Next War is a brigade/divisional level simulation of a Soviet-led Warsaw Pact invasion of the central European front of NATO in the late 1970's. The three maps cover the area from the far north of Denmark, through Germany and Austria to the industrial heartland of Italy. The standard rules constitute the fast game, and contain all the rules necessary to play "The Next War" land game - a complete game that can be played independently. The most notable mechanic is the combination of combat within the movement of land units, with the ability of units to greatly exceed the basic movement allowance at increased risk of fatigue/attrition. Optional rules cover weather, supply, chemical/nuclear warfare, air and naval operations, airborne/airmobile and amphibious operations, helicopters and special forces, and electronic warfare and add can considerably to the record keeping and playing time. The campaign game covers the first 60 days after mobilization in three basic scenarios, Sudden War, Spring Maneuvers, Tension. The differences between these three concern the timing of the outbreak of war and the resultant state of readiness of the respective forces. Due to the large number of optional rules, however, the players may in fact choose from a vast array of possible Campaign Game situations. Six smaller scenarios depict smaller areas of operations over briefer periods of time in the regions of Berlin, Vienna, The Baltic, Fulda, North German Plains, and the Main Front (Fulda + North German Plains). The game components: three 22" x 35" map sheets plus one 6" x 8" and one 10" x 12" map extensions, 2400 die-cut 1/2" counters, one 32 page rules book, one 40 page Scenarios and Situation Briefing book, two identical 4 page Charts & Tables folders, and one 17" x 22" Air Allocation Display.

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

The Next War: Modern Conflict in Europe supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.