Russian Rails
BGG rank
BGG #5,912
BGG rating
7.0

Russian Rails

2004

Rules assistance for Russian Rails

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180–240 min
  • 10+
  • Complexity 2.8/5

For 2 players

Rules assistant for Russian Rails

What would you like to know?

Answers come from the official rulebook, with the page to check.

Russian Rails is a board game released in 2004 for 2–6 players, 180–240 minutes per game, and ages 10 and up. It was designed by Jodi Soares and its main mechanics are Network and Route Building, Hexagon Grid, and Pick-up and Deliver.

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About the game

Part of the crayon rail games, this game features unique timeline orchestrated by event cards and a distance warp to accommodate the vast distances of the Soviet Union region. The game begins in the post WWII era, with players drawing rail lines and delivering loads wary of the inevitable fall of the Soviet Union. Build an empire from the Black Sea to the Baltic. Note that the "distance warp" feature was removed during playtesting, and the "inevitable fall" of the Soviet Union is not as inevitable as you would think if that card doesn't get drawn.

Questions and answers

Russian Rails supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.