
- BGG rank
- BGG #11,676
- BGG rating
- 6.3
Via Romana
- 2–4 players
- 45 min
- Complexity 2.3/5
- 2008

2007
Rules assistance for Saba: Palast der Königin
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Saba: Palast der Königin is a board game released in 2007 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Knut Happel and Christian Fiore and its main mechanics are Set Collection and Area Majority / Influence.
Saba - the bead of the desert, legendary realm in the Orient. It's the 9th century in the Kingdom of Saba, the region, that is the Republic of Yemen today. One day, you are called to the courtyard of the mysterious Queen of Saba. As one of her advisors you are to create her a palace of singular splendour. Intelligently provide for supply of building materials, develop the perfect palace from alabaster and ebony and prevail skillfully against your competitors. Because only the best of her advisors will take his place besides the Queen of Saba as her new Grand Vizier ..... Players use the materials available at the harbor to expand the queen's palace and enjoy her favor. All your efforts have been in vain, though, the moment another contender surpasses you with a more impressive building in the same palace destrict. Will you be the one in front at the decisive moment ? The game contains a three-dimensional palace (made of cardboard plugged together) on which the players' figures are placed.
Saba: Palast der Königin supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Saba: Palast der Königin is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Saba: Palast der Königin for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Saba: Palast der Königin has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Saba: Palast der Königin belongs to these categories: Economic, City Building, and Arabian. Its main mechanics are Set Collection and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Saba: Palast der Königin are: Knut Happel and Christian Fiore. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Saba: Palast der Königin as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.