
- BGG rating
- 7.9
Rules assistance for Sakura Arms: Inyou Jihen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 13+

Rules assistant for Sakura Arms: Inyou Jihen
What would you like to know?
Answers come from the official rulebook, with the page to check.
Sakura Arms: Inyou Jihen is an expansion for Sakura Arms released in 2017 for 2 players and ages 13 and up. It was designed by BakaFire and its main mechanics are Variable Player Powers, Hand Management, and Take That.
About the game
The final expansion for Sakura Arms( Although Sakura Arms II(tentative name) is in the works), this expansion adds 2 new megami: Utsuro「ウツロ」 and Honoka「ホノカ」. The set has a strong ying and yang theme(name roughly: ying yang incident)Utsuro is the megami of shadow, and brings the peaceful world to a close, while Honoka ushers on the future and represents life and hope. Sakura Arms is a Japanese dueling living card game made for 2 players, in which players build 10 card decks from a limited pool in order to reduce the oponents life to zero.
Mechanics
Designers
Publishers
- BakaFire Party
Questions and answers
Sakura Arms: Inyou Jihen supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Sakura Arms: Inyou Jihen for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sakura Arms: Inyou Jihen belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sakura Arms: Inyou Jihen are: BakaFire. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sakura Arms: Inyou Jihen as an expansion for Sakura Arms. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sakura Arms to use it. Check that your edition of Sakura Arms is compatible, as some expansions were revised between editions.