Samarkand
BGG rank
BGG #5,591
BGG rating
6.4

Samarkand

1980

Rules assistance for Samarkand

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 40 min
  • 9+
  • Complexity 1.9/5

For 2 players

Rules assistant for Samarkand

What would you like to know?

Answers come from the official rulebook, with the page to check.

Samarkand is a board game released in 1980 for 2–5 players, 40 minutes per game, and ages 9 and up. It was designed by Sid Sackson and its main mechanics are Race, Set Collection, and Trading.

Expansions

Similar games

About the game

A trading game in which you don't trade with the other players. Instead the commodities are displayed on the board in a number of "nomad camps." If your move brings you to a camp, you must present a gift to the camp -- then you can trade your cards for any cards in the camp. You can also buy goods from the deck at "oasis" squares. Once you've amassed a number of a particular commodity, you head for the city where that commodity is bought. There are a few other details to complicate matters, but basically everyone repeats this process until someone has the 500 cash in hand to win the game. Samarkand is an entertaining exercise with no especially brain-taxing strategies to figure out and makes a good family game. This game is sometimes called Bazaar II, because Schmidt Spiele originally published this game under the name Bazaar, even though Bazaar is a completely different game. Both games are by Sid Sackson.

Categories

Designers

Publishers

  • Schmidt Spiele
  • ABACUSSPIELE
  • Rio Grande Games
  • Grünspan-Spiele

Questions and answers

Samarkand supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.