Samurai Sunset
BGG rank
BGG #20,252
BGG rating
6.6

Samurai Sunset

1990

Rules assistance for Samurai Sunset

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 2.8/5

Rules assistant for Samurai Sunset

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Samurai Sunset is a board game released in 1990 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Joseph Miranda and its main mechanics are Hexagon Grid.

Expansions

Similar games

About the game

What if the Americans did not develop the atom bomb? Would they have invaded Japan? The game includes a 20 page rulebook, a 22 x 34" mapsheet, and 200 counters. The U.S./Allied force is primarily trying to capture Japanese cities, thus denying that side the population and industrial base necessary to carry on the war. The Japanese are trying to inflict maximum casualties on the Allied force to demoralize them. Four different scenarios are provided, each with their own set of victory conditions. A Victory Point Index is provided for each player to keep track of their points (range 1-100)... various rules take effect when the index is at various levels for each player. There are extensive rules for gaining and losing points (over one page of rules).

Mechanics

Publishers

  • Kokusai-Tsushin Co., Ltd. (国際通信社)
  • XTR Corp

Questions and answers

Samurai Sunset supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.