
- BGG rank
- BGG #7,064
- BGG rating
- 6.2
Little Devils
- 3–6 players
- 15 min
- Complexity 1.4/5
- 2012

2015
Rules assistance for Sarkophag
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sarkophag is a board game released in 2015 for 3–6 players, 15 minutes per game, and ages 8 and up. It was designed by Michael Feldkötter and its main mechanics are Simultaneous Action Selection and Trick-taking.
Reckless researchers have opened one ancient sarcophagus after another, and in so doing have rudely disturbed the peace of the resting mummies. Now the addlebrained, musty fellows are roaming throughout the catacombs, and they turn out to be surprisingly affectionate. With a little skill and a fragrant whiff of tactics in this trick-taking game, you can completely avoid taking too many of these scatterbrained guys home in your luggage. In Sarkophag, each player has ten cards in hand. Each round, each player plays exactly one card. The second card played determines whether subsequent cards in the round must be higher or lower than what was led. Whoever plays the highest/lowest card (depending on what that second card determined) takes the "trick", collecting all the cards played. If, however, a player cannot follow the rule — for example, having only higher cards in hand when supposed to play a lower card — they take the trick. Whoever takes the trick is cursed with a few mummy heads; however, they also start the next round. The game ends as soon as all ten tricks have been played. Now each player counts the little mummy heads on their cards, and the player with the fewest mummy heads wins.
Sarkophag supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sarkophag is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sarkophag for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sarkophag has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sarkophag belongs to these categories: Card Game. Its main mechanics are Simultaneous Action Selection and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sarkophag are: Michael Feldkötter. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sarkophag as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.