
- BGG rank
- BGG #4,235
- BGG rating
- 6.9
Sator Arepo Tenet Opera Rotas
- 2–4 players
- 60 min
- Complexity 2.4/5
- 2008

2015
Rules assistance for Sator Arepo Tenet Opera Rotas: Malleus Maleficarum
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Sator Arepo Tenet Opera Rotas: Malleus Maleficarum is a board game released in 2015 for 2–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Federica Rinaldi and Enrico Pesce and its main mechanics are Hand Management, Grid Movement, and Action Points.
Sator Arepo Tenet Opera Rotas: Malleus Maleficarum, a new version of Sator Arepo Tenet Opera Rotas, appears seven years after the original game and it contains the new Malleus Maleficarum expansion. In Sator Arepo Tenet Opera Rotas, players must use their cards to move and rotate footbridges and create paths where their monks can move to recover the lost books. Each player also has their own set of Liber Fidei cards that allow them to perform special moves. Each such card can be used only once per game. The first player to recover all their books wins. The Malleus Maleficarum expansion adds a new set of rules in which players can discard cards during other player's turns to move the ghost of the Black Monk on the board. The ghost curses every player it meets during its wandering in the ancient room. Players can also decide to gain curses to play their Malleus Maleficarum cards, which are very powerful, but beware: Curses cause players to play with fewer action points or fewer cards!
Sator Arepo Tenet Opera Rotas: Malleus Maleficarum supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sator Arepo Tenet Opera Rotas: Malleus Maleficarum is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sator Arepo Tenet Opera Rotas: Malleus Maleficarum for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sator Arepo Tenet Opera Rotas: Malleus Maleficarum has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sator Arepo Tenet Opera Rotas: Malleus Maleficarum belongs to these categories: Fantasy, Miniatures, and Maze. Its main mechanics are Hand Management, Grid Movement, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sator Arepo Tenet Opera Rotas: Malleus Maleficarum are: Federica Rinaldi and Enrico Pesce. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sator Arepo Tenet Opera Rotas: Malleus Maleficarum as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.