School of Sorcery: Wizard's Consolation Pack
BGG rating
6.8

Expansion for School of Sorcery

School of Sorcery: Wizard's Consolation Pack

2020

Rules assistance for School of Sorcery: Wizard's Consolation Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–45 min
  • 14+
  • Complexity 2.0/5

Rules assistant for School of Sorcery: Wizard's Consolation Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

School of Sorcery: Wizard's Consolation Pack is an expansion for School of Sorcery released in 2020 for 2 players, 30–45 minutes per game, and ages 14 and up. It was designed by Steve Finn.

Similar games

About the game

This is a mini-expansion pack for School of Sorcery, originally offered during the Kickstarter campaign for the base game. The pack is not "Kickstarter-exclusive," but it must be purchased separately and directly from Dr Finn's Games, if not acquired during the Kickstarter campaign. The pack consists of 5 cards with strong special powers. If you lose a sorcery card during Phase IV and you have a crystal on it, you can get a "consolation card" which can be used one time in place of one of your permanent powers.

Designers

Publishers

  • Dr. Finn's Games

Questions and answers

School of Sorcery: Wizard's Consolation Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.