School of Sorcery
BGG rank
BGG #10,403
BGG rating
6.5

School of Sorcery

2020

Rules assistance for School of Sorcery

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 40 min
  • 14+
  • Complexity 1.9/5

For 2 players

Rules assistant for School of Sorcery

What would you like to know?

Answers come from the official rulebook, with the page to check.

School of Sorcery is a board game released in 2020 for 2 players, 40 minutes per game, and ages 14 and up. It was designed by Steve Finn and its main mechanics are Dice Rolling and Area Majority / Influence.

Expansions

Similar games

About the game

School of Sorcery is a reimplementation and revision of The Institute for Magical Arts. The game contains many of the same game mechanisms, but with a number of new rules changes. Some of the components have also been upgraded and the card powers have almost all changed. It also introduces a number of new cards with a variety of powers. Collect powerful magical items and build friendships to build your reputation at the School of Sorcery. School of Sorcery is a two-player dice and area control game in which players use dice rolls to place "crystals" onto different cards in an attempt to win those cards. Once won, cards offer either special powers or victory points or both. —description from the designer

Categories

Designers

Publishers

  • FoxGames
  • Dr. Finn's Games

Questions and answers

School of Sorcery supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.