
- BGG rank
- BGG #1,794
- BGG rating
- 6.8
Wyatt Earp
- 2–4 players
- 30–45 min
- Complexity 1.9/5
- 2001

Rules assistance for Score Cards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Score Cards is a board game released in 2023 for 2–4 players, 20–30 minutes per game, and ages 8 and up. It was designed by Mike Fitzgerald and its main mechanics are Score-and-Reset Game and Chaining.
Score Cards is an abstract "play-one-draw-one" card game with one simple goal: score! Each turn you’ll play a card from your hand, score it, then draw a new card to replace it. Every card has a unique scoring condition that will score differently based on the cards you have already played - as well as those your opponent has played. Map out your strategy to maximize your scoring, while also trying to limit your opponent’s! At the end of the round, a victory point is awarded to the player with the highest total score, as well as the player with the highest individual card score. Players' hands are carried over between rounds, allowing you to save powerful scoring combinations for just the right moment. After four rounds, whoever has the most victory points wins! Rules are also included for a three-player "Captain" variant, as well as a four-player "Partnerships" game. —description from the publisher
Score Cards supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Score Cards is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Score Cards for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Score Cards has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Score Cards belongs to these categories: Card Game and Abstract Strategy. Its main mechanics are Score-and-Reset Game and Chaining. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Score Cards are: Mike Fitzgerald. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Score Cards as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.