
- BGG rank
- BGG #2,484
- BGG rating
- 6.3
Taboo
- 4–10 players
- 20 min
- Complexity 1.2/5
- 1989

1992
Rules assistance for Scrutineyes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Scrutineyes is a board game released in 1992 for 2–8 players, 30 minutes per game, and ages 18 and up. It was designed by Brian Hersch and Mike Wilks and its main mechanics are Team-Based Game, Real-Time, and Pattern Recognition.
Players look at a cartoon drawing with lots of details. A die is rolled, and half of the picture is obscured. All players have 60 seconds to write down as many things as they can find in the picture starting with a nominated letter. One point is awarded for each successful find, as long as your opponent doesn't find it too! After 2 rounds, the team with the highest score wins.
Scrutineyes supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Scrutineyes is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Scrutineyes for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Scrutineyes has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Scrutineyes belongs to these categories: Party Game and Memory. Its main mechanics are Team-Based Game, Real-Time, and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Scrutineyes are: Brian Hersch and Mike Wilks. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Scrutineyes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.