Seas of Havoc: First Mates
BGG rating
8.5

Expansion for Seas of Havoc

Seas of Havoc: First Mates

2026

Rules assistance for Seas of Havoc: First Mates

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 45–80 min
  • 10+
  • Complexity 3.0/5

Rules assistant for Seas of Havoc: First Mates

What would you like to know?

Answers come from the official rulebook, with the page to check.

Seas of Havoc: First Mates is an expansion for Seas of Havoc released in 2026 for 1–5 players, 45–80 minutes per game, and ages 10 and up. It was designed by Sébastien Bernier-Wong and Peter Gorniak and its main mechanics are Deck, Bag, and Pool Building and Worker Placement.

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About the game

The First Mates expansion introduces a ton of modules that you can add to Seas of Havoc including new First Mates cards, Ship Upgrade trees, 2 new captains, new market cards and more. All these new cards and modules offer a whole lot of fun and variability to the core tactical naval skirmish game. Adds 8 unique First Mates to have even more ways to customize your starting deck. First Mate cards are an additional ability card in your deck. They each have a free action and a paid enhanced version of the action. At the start of the game, you’ll draw and draft them based on player count and place them immediately in your discard pile. 2 New Captains: The Gambler and Fisherman New Market cards: Wild Flags Ship Upgrade Tech Trees Deck Upgrades and Challenge cards Advanced Sea Monster Cards —description from the publisher

Questions and answers

Seas of Havoc: First Mates supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.