Sell Me a Sasquatch
BGG rank
BGG #22,558
BGG rating
7.1

Sell Me a Sasquatch

2026

Rules assistance for Sell Me a Sasquatch

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 10+
  • Complexity 1.3/5

Rules assistant for Sell Me a Sasquatch

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Answers come from the official rulebook, with the page to check.

Sell Me a Sasquatch is a board game released in 2026 for 2–6 players, 20 minutes per game, and ages 10 and up. It was designed by Elan Lee and Ian Clayman and its main mechanics are Auction: English, Negotiation, and Betting and Bluffing.

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About the game

Designed with NPR’s Planet Money, this game turns economic strategy into fast, competitive fun. Each turn one player will be the Buyer. Everyone else will offer them a deal by putting 2 cards from their hand face down and 1 face up The Buyer then decides which deal to take, hoping it’s full of Creatures (which are good!) and not Nasties (which are bad!) It’s all about timing, bluffing, and making deals that are just tempting enough. If the Buyer doesn’t take your deal you keep it, which can be amazing or devastating Perfect for: Fans of Planet Money and players who like quick, strategic games with high replayability. CREATED WITH NPR’S PLANET MONEY: Experience economic strategy like never before! Designed in collaboration with the experts at NPR’s Planet Money, this game transforms complex market dynamics into a fast, competitive, and hilariously high-stakes card game. MASTER THE ART OF THE DEAL: Step into the shoes of a Buyer or a Seller in a battle of wits. Each turn, Sellers offer a three-card deal (2 face down, 1 face up). As the Buyer, you must decide which deal to accept, hoping it’s packed with valuable Creatures and not points-docking Nasties! BLUFF, BRIBE, AND BARGAIN: It’s all about timing and temptation. Can you bluff your way into selling a hand full of "Nasties," or will you tempt the Buyer with your best "Creatures"? If the Buyer rejects your deal, you’re forced to keep it yourself—which could be a total windfall or a devastating loss. QUICK STRATEGY & HIGH REPLAYABILITY: Perfect for fans of finance, strategy, and social deduction. With fast rounds and deep tactical layers, Sell Me A Sasquatch is the ultimate "filler" game for game nights, providing endless variety and "one more round" addictive gameplay.

Questions and answers

Sell Me a Sasquatch supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.